Measuring Input Lag of G-SYNC! – Preview Part #2

In G-SYNC Preview #2, we are the world’s first to measure the input lag of G-SYNC using an innovative testing technique.

We found what we expected, plus we found a few unexpected surprises, with a good, happy ending! Go check it out.

We also touch upon the LightBoost sequel, called Ultra Low Motion Blur (ULMB).