Announcing the Blur Busters Strobe Utility for BENQ Z-Series monitors!
This Utility will be released March 12, 2014 for XL2420Z, XL2720Z and XL2411Z.
This utility fixes more than 90% of the strobe crosstalk problem during BENQ Blur Reduction. See before & after photos. It requires this utility to fix 90% of the double-image effect at bottom half of screen, during fast horizontal motion at 120fps @ 120Hz.
The utility provides a huge range of persistence adjustability for BENQ Z-Series monitors similiar to LightBoost 10% vs 50% vs 100%, including the ability to go dimmer than LightBoost=10% (plus ultra sharp motion!) or brighter than LightBoost=100%.
Good news is updated firmware is already shipping (Confirmed by BENQ Taiwan). Early shipping units will not be compatible with this utility. Only December 17th, 2013 firmware (and newer) be fixable by this utility. UPDATE: As of March 5th, keep tuned for a solution to make Z-series monitors compatible with Blur Busters Strobe Utility. News forthcoming.
A very interesting analysis for geeks. It links to many articles (including by Valve Software) and scientific papers, as well as touches upon why ultrahigh frame rates (e.g. 1000fps at 1000Hz) is the only way to achieve flicker-free low persistence without strobing, phosphor, black frames or similar light modulation.
When using “Better Than 60Hz” technologies, including 120Hz, LightBoost, ULMB, G-SYNC, the benefits of a 1000Hz gaming mouse becomes much more visible, and more important. Check our new mouse guide out!
Hot on the heels of NVIDIA G-SYNC, AMD demonstrated FreeSync, something more easily done with laptop controllers (which can dynamically change refresh rate, but for power saving purposes).
To bring FreeSync to desktop monitors, AMD applied for a DisplayPort 1.2a Specification Change Request, according to this hardware.fr article
(Article is in French).
“Benefits as a result of changes
This enables the ability for external DisplayPort to take advantage of the option to ignore MSA timing parameter and have the sink slave to source timing to realize per frame dynamic refresh rate.”
Related Note: I have not mentioned this publicly until now: Palmer Luckey gained exclusive access to a pre-beta version of TestUFO motion tests more than 1 year ago, long before it launched! This was long before Oculus snagged John Carmack as CEO.
The use of Boot Camp and SwitchResX makes LightBoost possible under Mac OS X, running an AMD or NVIDIA GPU (non-Optimus, without an Intel GPU alongside NVIDIA GPU). From this, it is easy to enable LightBoost on a 120Hz monitor on a Mac by:
1. Use a DisplayPort cable (mini-DP to full DP)
2. Connect a supported 120Hz monitor
3. Reboot to Windows via Boot Camp
4. Initialize LightBoost via ToastyX Strobelight
5. Reboot to OS X
6. Install SwitchResX
7. Disable “Use simplified timings” checkbox
8. Set “Scan Rate” under “Vertical” to 120
9. Set “Total” under “Vertical” to 1147
(Increase Back Porch if necessary to do so)
10. Click OK
11. You are now LightBoosted on Mac!
After being out of stock since Christmas, Overlord Computer now has preassembled upgraded ASUS VG248QE G-SYNC
monitors in stock! These are monitors that they have modified to install G-SYNC upgrades in them.
If you’ve been waiting, but don’t want to install the G-SYNC Upgrade Kit, here it is!
During discussions by pcper about AMD’s FreeSync, apparently the upcoming DisplayPort 1.3 spec includes provisions for variable refresh rate.
Originally included for the purpose of power management (lower Hz uses less power), this is also usable for tearing/stutter-smoothing in the same way as G-SYNC. Not all displays may support this feature, but may help make variable refresh rate more widespread.