Introducing Full Screen Mode

Blur Busters is pleased to announce the new fullscreen mode at Motion Tests, which is now available for all motion tests. This new mode can be accessed via a button positioned to the top right of each test pattern, as pictured below:

To further facilitate ease-of-use with our pursuit camera test (a pattern currently used by a variety of professional monitor and television review sources), we have also added (more…)

BenQ Announces 240Hz ZOWIE XL2546 eSports Monitor


BenQ announces the 240Hz ZOWIE XL2546 monitor with Dynamic Accuracy (DyAc™ strobing), also compatible with the Blur Buster Strobe Utility, which allows user adjustment of the DyAc strobing mode, and increased motion clarify over factory values.

The XL2546 has been added to our official Monitor List, and can now be purchased here.

BenQ Press Release: Since its release in Dec. 2016, the XL2540 has become the monitor of choice for tournaments such as ESL Pro League Season 5, ESL ONE Cologne, PGL, DreamHack Open Series and other tournaments with competitive FPS titles. (more…)

240Hz XB252Q Pursuit Test Preview

Following my G-SYNC 101: Input Lag & Optimal Settings article, where I tested the 240Hz, G-SYNC capable Acer Predator XB252Q for button-to-pixel input latency across six refresh rates, is a preview of our upcoming review of the monitor.

The below pursuit test photos are but a small sample of what will be in the final review, but exhibit the considerable motion clarity advantage 240Hz affords, even in non-strobed modes.


As we prepare to begin a brand new monitor review format, including our pursuit camera technique that successfully takes accurate photos of display motion blur — we are currently working hard on the tools and review structure necessary to write reviews on a more regular basis.

Please stay tuned, and look for more news on Blur Buster monitor reviews later this year!

240Hz G-SYNC Input Lag Tests

Presenting one of the biggest-ever input lag tests of a 240Hz G-SYNC monitor:

G-SYNC 101: Input Lag & Optimal Settings

Over 5000 input lag measurements averaged into 49 graphs. 42 scenarios, 508 runs, 5080 individual samples, 45 hours, 508 high speed videos, totalling 17.5 gigabytes, taking 2 months to analyze. Recorded across 2 games (Overwatch and CS:GO) and 6 refresh rates, 60Hz, 100Hz, 120Hz, 144Hz, 180Hz, and 240Hz. Even many VSYNC OFF scenarios were tested for comparison, including 1000fps VSYNC OFF. That’s Yes, over five thousand input lag measurements. All averaged to create 49 graphs in this article.

Thank you for your good work, Jorim!