The upcoming LG 24GM77 gaming monitor has a strobe backlight, Motion 240 (120Hz + strobing).
This recognizes the popularity of motion-blur-eliminating strobe backlights in other 120Hz+ gaming monitors (“LightBoost”, “ULMB”, “Turbo240″ and “BENQ Blur Reduction”). Blur Busters has received confirmation that Motion 240 is a strobe backlight.
LG is planning to demo the 24GM77 at IFA 2014 in Germany in early September. It is capable of 144Hz. The 24GM77 (144Hz 1080p) is mentioned in the same press release announcing their 34″ UltraWide 34UC97 monitor (60Hz 3440×1440 21:9)
A new method, developed by Microsoft Research is producing very impressive timelapse video, with the best image stabilization ever seen.
This is achieved by converting 2D video into 3D rendered scene, and then rendering a new “virtual camera” path through it all. This is also a new advanced form of video interpolation too, with high framerates to be rendered independently of the original video framerate. A wearable GoPro camera essentially ends up acting as a 3D scanner! See how it is done.
Our friends at TFTCentral has published a review of the ASUS ROG PG278Q, with 2560×1440 resolution, GSYNC and ULMB!
ULMB is the sequel to LightBoost, and is found in GSYNC monitors. This is the highest resolution monitor now shipping with LightBoost-type functionality! And the big bonus is that strobe length is adjustable – all the way to clearer motion than LightBoost 10%!
We are also getting this monitor later this summer, for a Blur Busters-focussed review of its “Better Than 60Hz” capabilities, including its Ultra Low Motion Blur (ULMB) mode.
Originally created in a Blur Busters Forums thread, and now a part of the Mouse Guide, this is a photo comparision of 125Hz versus 500Hz versus 1000Hz mouse poll rates. The 500Hz versus 1000Hz is human-eye visible during motion blur reduction strobing (e.g. LightBoost) as well as G-SYNC where NVIDIA recommends a 1000Hz mouse.
You can see this by enabling motion blur reduction on your 120Hz monitor, and then drag a text window. Fewer microstutters makes text easier to read while dragging.
The gapping effect is caused by the harmonic frequency difference (beat frequency) between frame rate and mouse poll rate. It is clearly visible when no other sources of microstutters exist; e.g. fast GPU, fast CPU, low-latency USB. This mouse microstutter is clearly visible in Source Engine games on newer GPUs at synchronized framerates.
During 125Hz mouse poll rate versus 120fps frame rate (125 MOD 120 = 5), there are 5 microstutters per second. This results in 1 gap every 25 mouse arrow positions.
During 500Hz mouse poll rate versus 120fps frame rate (500 MOD 120 = 20), there are 20 microstutters per second. This results in 1 gap every 6 mouse arrow positions.
These mouse microstutters become especially visible on low-persistence displays such as strobed monitors or CRTs, during window-dragging. 500Hz vs 1000Hz difference is amplified during LightBoost, ULMB, Turbo240, and BENQ Blur Reduction.
The demonstration occured at Computex 2014, and was a modified version of an existing computer monitor, via a firmware upgrade to its electronics. Prebuilt FreeSync monitors could arrive by end of 2014, albiet 2015 is more likely.
The ASUS PCDIY site has a diagram that shows the ASUS ROG PG278Q GSYNC monitor is capable of overclocking to 144Hz during 2560x1440p over DisplayPort. This is great news, for those looking for 1440p options with good motion clarity! The monitor also supports GSYNC and motion blur elimination (ULMB) options.
Acer announces the first 4K GSYNC monitor, the ACER XB280HK. GSYNC eliminates stutters, tearing, and reduces input lag, also found in our GSYNC preview.
It uses the same 28″ TN 60Hz panel that is found in the Samsung UD590, a 4K display under $700. Although the Acer does not do 120Hz, GSYNC brings huge motion quality benefits, by making fluctuating framerates visually stutter-free.
60Hz GSYNC monitors do not include ULMB/LightBoost motion blur reduction so that means the ASUS ROG PG278Q is the highest-resolution upcoming strobed monitor.
The following monitors are on Amazon: BENQ XL2411Z – 24″ 144Hz monitor with “better-than-LightBoost” blur reduction BENQ XL2420Z – fancier bezel, extra ports (2 HDMI + DisplayPort), S-Switch remote BENQ XL2720Z – 27″ version of XL2420Z including the extras.
VESA has adopted a variable refresh rate standard, “Adaptive Sync” similar to GSYNC. This will bring more widespread support for variable refresh rates, which reduces stutters, reduces lag, and eliminates tearing.
Most of these are not 120Hz displays, and most will not include a blur reducing mode, so NVIDIA GSYNC currently will have a huge head start, despite shipping delays.
It is now possible to upgrade BENQ Z-Series monitor to Version 2 firmware with absolutely no external hardware — just a direct VGA connection between computer and monitor to install the Version 2 firmware on XL2411Z, XL2420Z, and XL2720Z to make them compatible with Blur Busters Strobe Utility!
Note: The instructions are still very technical. It currently requires a Linux system and a special driver, in order to install BENQ firmwares. The instructions may become simplified as enterprising users find ways to automate this upgrade process.
Pursuit camera track on-screen motion while taking a photo. This allows accurate motion blur comparisons, similar to moving human eyes tracking on-screen motion.
Accurate pursuit photography used to be difficult to do cheaply until the temporal test pattern (TestUFO animation) invented by Chief Blur Buster Mark Rejhon. It is now easily achieved by hand-sliding a common camera on a common camera rail, while taking picture of on-screen panning motion. The temporal test pattern records the tracking error of a hand-driven tracking camera. You simply repeat hand-driven camera passes until the target tracking accuracy is achieved, thanks to super-easy error-margin verification (instructions) via temporal test pattern.