ASUS has announced a 27″ IPS 120Hz monitor with 2560x1440p resolution!
The ASUS MG279Q is a IPS LCD panel, with better colors and viewing angles than most 120Hz+ TN monitors!
The announced 5ms GtG rating may, however, prevent the ability to use LightBoost-style motion blur reduction modes. That said, it is exciting to see 120Hz+ finally officially arrive to many IPS panels!
More good news keep coming on the flood of CES 2015 announcements.
Another 144Hz FreeSync monitor has now been announced, as the BENQ 2730Z. AMD said on twitter that this is an IPS panel, but this is not yet confirmed by BENQ. Being a 1ms spec, this may be TN. This monitor includes BENQ Blur Reduction 2.0!
Acer just announced two 1440p monitors capable of 144Hz.
… 2560 x 1440 … 144Hz IPS with G-SYNC … There will be no ULMB
… 144Hz TN without G-SYNC
… Blur reduction is probably included (TBA)
Sources tell me that a blur reduction strobe backlight is not available for the XB270HU IPS panel at current refresh rate. IPS pixel transitions are not yet fast enough for strobing. See high speed videos of LCDs to see why IPS does not yet include LightBoost/ULMB.
UPDATE: NVIDIA has confirmed that ULMB is available, after all! This IPS panel has an extremely quick 4ms GtG, which is just barely sufficient for good strobong. This is the first desktop strobed IPS monitor, as a result.
The first AMD FreeSync monitor is now available as the Iilyama ProLite 4K 60Hz display for only $500 USD (£325 UK, no VAT for North Americans).
Not altogether a shabby price for a 3840×2160 60Hz panel, but this one has motion-smoothing, stutter-eliminating, tearing-eliminating variable refresh rate technology (AMD FreeSync, an open competitor to NVIDIA GSYNC).
Currently, NVIDIA’s GSYNC technology has a huge head start and several models are available in 120Hz+ refresh rates, and is still recommended for the “Better Than 60Hz” experience for competitive gamers. However, the extra options for both red and green (AMD and NVIDIA) are good for consumers in year 2015!
UPDATE: TechReport is saying Iiyama is saying they may not provide a FreeSync upgrade to this monitor. More news will be updated when available.
Samsung announced the SE790C, a new 34″ ultra widescreen monitor, 21:9 aspect ratio with 3440×1440 resolution, a static contrast ratio of 3000:1, with a VESA standard mount, and a gaming mode.
Currently, it does not have “Better Than 60Hz” features such as GSYNC or 120Hz+. Response is 4ms GtG, however, a non-strobed 60Hz monitor will have at least 16.7ms persistence (1/60sec). An exciting display, with a sweet view, however.
While we are waiting for better tech such as strobed/rolling-scan OLED desktop gaming monitors, there’s another technology that has the potential of zero motion blur AND zero scanout lag, much like a CRT.
Some people in the Blur Busters Forum are experimenting with Microvision laser projector as a zero-lag zero-blur display. They work! Only 640×480, however. They use a fast-moving mirror to scan a laser in real-time in a CRT-style fashion. They have even solved the laser-speckled-look with a de-speckling projection film, and one person is building a higher-definition laser projector from scratch. Join the discussion on the dream of a zero-lag zero-blur display!
The upcoming LG 24GM77 gaming monitor has a strobe backlight, Motion 240 (120Hz + strobing).
This recognizes the popularity of motion-blur-eliminating strobe backlights in other 120Hz+ gaming monitors (“LightBoost”, “ULMB”, “Turbo240” and “BENQ Blur Reduction”). Blur Busters has received confirmation that Motion 240 is a strobe backlight.
LG is planning to demo the 24GM77 at IFA 2014 in Germany in early September. It is capable of 144Hz. The 24GM77 (144Hz 1080p) is mentioned in the same press release announcing their 34″ UltraWide 34UC97 monitor (60Hz 3440×1440 21:9)
A new method, developed by Microsoft Research is producing very impressive timelapse video, with the best image stabilization ever seen.
This is achieved by converting 2D video into 3D rendered scene, and then rendering a new “virtual camera” path through it all. This is also a new advanced form of video interpolation too, with high framerates to be rendered independently of the original video framerate. A wearable GoPro camera essentially ends up acting as a 3D scanner! See how it is done.
Our friends at TFTCentral has published a review of the ASUS ROG PG278Q, with 2560×1440 resolution, GSYNC and ULMB!
ULMB is the sequel to LightBoost, and is found in GSYNC monitors. This is the highest resolution monitor now shipping with LightBoost-type functionality! And the big bonus is that strobe length is adjustable – all the way to clearer motion than LightBoost 10%!
We are also getting this monitor later this summer, for a Blur Busters-focussed review of its “Better Than 60Hz” capabilities, including its Ultra Low Motion Blur (ULMB) mode.
Originally created in a Blur Busters Forums thread, and now a part of the Mouse Guide, this is a photo comparision of 125Hz versus 500Hz versus 1000Hz mouse poll rates. The 500Hz versus 1000Hz is human-eye visible during motion blur reduction strobing (e.g. LightBoost) as well as G-SYNC where NVIDIA recommends a 1000Hz mouse.
You can see this by enabling motion blur reduction on your 120Hz monitor, and then drag a text window. Fewer microstutters makes text easier to read while dragging.
The gapping effect is caused by the harmonic frequency difference (beat frequency) between frame rate and mouse poll rate. It is clearly visible when no other sources of microstutters exist; e.g. fast GPU, fast CPU, low-latency USB. This mouse microstutter is clearly visible in Source Engine games on newer GPUs at synchronized framerates.
During 125Hz mouse poll rate versus 120fps frame rate (125 MOD 120 = 5), there are 5 microstutters per second. This results in 1 gap every 25 mouse arrow positions.
During 500Hz mouse poll rate versus 120fps frame rate (500 MOD 120 = 20), there are 20 microstutters per second. This results in 1 gap every 6 mouse arrow positions.
These mouse microstutters become especially visible on low-persistence displays such as strobed monitors or CRTs, during window-dragging. 500Hz vs 1000Hz difference is amplified during LightBoost, ULMB, Turbo240, and BENQ Blur Reduction.